A round robin schedule for 8 players in table tennis requires 28 matches across 7 rounds, with every player facing every other player exactly once. Below you will find the complete draw table, the match-count formula, a printable round-by-round plan, and a step-by-step guide to running the whole thing on TT Arena — so you never have to touch a spreadsheet or manage a WhatsApp group at 11 pm again.
In a round robin, no player is eliminated after a loss. Everyone plays all their matches, rankings are decided by total match points (and game/point ratios as tiebreakers), and the best player rises to the top through consistency — not a lucky draw. That is why TTFI, most state federations, and PT teachers running inter-school events all default to round robin for groups of 6–10 players before any knockout stage.
The downside? Manually writing 28 pairings on a chit at 10 pm the night before a district tournament is a nightmare. This page gives you the complete schedule, ready to print or copy.
Before the draw table, bookmark this formula. It works for any group size:
So if your district event has 12 players split into two groups of 6, each group has 6 × 5 ÷ 2 = 15 matches. Scale accordingly. For other group sizes, see our guide on ITTF tiebreaker rules for round robin which covers formulas and ranking logic end to end.
Players are labelled P1 through P8. Replace these with actual names when you print. Each round has 4 simultaneous matches — ideal for a venue with 4 tables.
| Round | Match 1 | Match 2 | Match 3 | Match 4 |
|---|---|---|---|---|
| Round 1 | P1 vs P8 | P2 vs P7 | P3 vs P6 | P4 vs P5 |
| Round 2 | P8 vs P5 | P6 vs P4 | P7 vs P3 | P1 vs P2 |
| Round 3 | P2 vs P8 | P3 vs P1 | P4 vs P7 | P5 vs P6 |
| Round 4 | P8 vs P6 | P7 vs P5 | P1 vs P4 | P2 vs P3 |
| Round 5 | P3 vs P8 | P4 vs P2 | P5 vs P1 | P6 vs P7 |
| Round 6 | P8 vs P7 | P1 vs P6 | P2 vs P5 | P3 vs P4 |
| Round 7 | P4 vs P8 | P5 vs P3 | P6 vs P2 | P7 vs P1 |
This schedule uses the standard polygon rotation method — P8 stays fixed, P1–P7 rotate clockwise each round. Every pair appears exactly once. ✓
For each match, record: Winner, Games Won–Lost (e.g. 3–1), and Total Points. You will need all three columns if two players tie on match points at the end. A simple tally sheet with columns for Player | Matches Won | Games Won | Games Lost | Points Won | Points Lost works for most district and school events.
Running an office tournament? Our office ping-pong tournament guide for India has a downloadable scorecard layout and UPI-based entry fee tips.
Assume best-of-5 games, 11 points each, with roughly 20–25 minutes per match including changeovers:
Add 30 minutes for registration, warm-up, and closing. For school tournaments where PT teachers have a fixed 3-hour window, 4 tables with best-of-3 is the practical choice. See our detailed walkthrough on how to conduct an inter-school table tennis tournament in India for a full timeline template.
TT Arena is built for exactly this situation — a club secretary, PT teacher, or state association coordinator who needs a proper tournament running without spreadsheet chaos or a dozen WhatsApp messages asking "who plays next?"
TT Arena is free to use. No UPI payment required to get started. State federation events and school tournaments across India have used it to replace the combination of notebook + calculator + WhatsApp chaos that most organisers still rely on.
An 8-player round robin produces exactly 28 matches. Use the formula N × (N−1) ÷ 2, where N is the number of players. For 8 players: 8 × 7 ÷ 2 = 28. Every player faces every other player once.
An 8-player round robin runs over 7 rounds, with 4 matches played simultaneously in each round. This assumes you have at least 4 tables available. With 2 tables you can still complete all rounds — it just takes longer per round.
When two players are tied on match points, the standard tiebreaker goes: head-to-head result first, then game ratio (games won ÷ games played), then points ratio. TTFI and most state federations follow this sequence. TT Arena applies tiebreakers automatically.
Yes. The same 28-match draw works if each 'player' slot is a team. Replace P1–P8 with team names. Each match then becomes a team tie with however many singles or doubles rubbers your format requires.